necro Peasant
Joined: 29 Aug 2009 Posts: 5
|
Posted: Sat Aug 29, 2009 4:12 am Post subject: some thoughts |
|
|
It looks like this is an fantasy setting, and as it is hard in an online game to create a compelling narrative, getting the game attention might be harder if the theme is generic than if it were unusually cute, dark, etc. or some other genre that is less used. It also might be more tempting to copy content from other games which would make the game stand out even less.
The 5 types of armor is a lot, probably more than needed. I would suggest having only a few equipment slots and making each equipment distinct rather than lots of small increments...Fable is a great and terrible example of this with its very basic weapons that come in two categories, which are fun and on the other end its ridiculous armoring system which has way too many items so none of them seemed interesting (usually you would just wear a full outfit to get a bonus for doing so rather than experiment with mixing armors to try to get maximize negligible effects from certain pieces of armor)
Small balanced differences in things are often less fun than unique, distinct and possibly combinable effects. A good rpg should provide compelling, interesting options in order to be fun. As an example, imagine going into town and having a sword with 64 damage, 55 hit, and 59 skill; another sword with 94 damage, 55 hit, and 67 skill; an axe with 100 damage, 35 hit, 44 skill, etc...or a sword that deals 5 damage and doubles your hit, an axe that does 15 damage, and a 4 damage knife that has a nasty poison and doubles your sneak attack damage.
Another example is the Legend of Zelda, where what items existed in multiple forms multiplied in power. (Almost) Every item was useful and interesting, those items the were not were exceptions to the rules the series had followed with items through most games (twilight princess is a great example of how to screw up, with lots of useless and boring items like the horse call, the magic armor, the walking and water bombs, the dominion rod (which is used only in the level its found in), etc)) |
|